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'Far out on the edge of the Galaxy, the Rim Worlds lie clustered in their isolation. They are all lonely worlds, and cold. One in particular is frightful - and here more than anywhere the employees of the Dog Star Line should get Siriurs!' (www.bertramchandler.com)
In a John Grimes Rim adventure, strange things happen out where the stellar medium grows thin, out where it is difficult to say if you remain within the galaxy or you're falling through the intergalactic void.
Add to that strangeness an Outsider ship filled with technology so far in advance of the human as to appear magical, and the catalytic presence of Commodore John Grimes, and anything can happen... anything at all.
'Because the universe was vast and they had been out beyond the Galactic Lens. Because time is infinite and they had slipped beyond their own epoch. Because in whatever universe they were in they could raise no etheric word, no telepathic beacon, no other star vessel.
But for John Grimes, a veritable Commodore Hornblower of the future space seas, there had to be a way back. The first step was to locate Earth, the launching place for all humanity.
But Earth turned out to be legend and myth and faith - and Grimes' rebellious crew were to enact roles already fabled before they were all born.'