Reviewer, blogger, poet, and author of fantasy fiction.
Meadows' reviews and prose have been published in various venues, including Strange Horizons, the Huffington Post, Black Gate, The Mary Sue, A Dribble Of Ink, and The Book Smugglers. For her work as a fan writer, she has been nominated (as at 2017) for two Hugo Awards (Best Fan Writer) and two Ditmar Awards (Best Fan Writer).
In addition to these works, Meadows has published young-adult urban fantasy novels (Solace and Grief and The Key to Starveldt), epic portal fantasy (An Accident of Stars), and a novella that re-imagined Shakespeare (Coral Bones).
Her work has been nominated for and commended by national and international awards, including the Gemmell Awards, the James Tiptree Jr Award, and the Chronos Award.
'When Saffron Coulter stumbles through a hole in reality, she finds herself trapped in Kena, a magical realm on the brink of civil war.
'There, her fate becomes intertwined with that of three very different women: Zech, the fast-thinking acolyte of a cunning, powerful exile; Viya, the spoiled, runaway consort of the empire-building ruler, Vex Leoden; and Gwen, an Earth-born worldwalker whose greatest regret is putting Leoden on the throne. But Leoden has allies, too, chief among them the Vex'Mara Kadeja, a dangerous ex-priestess who shares his dreams of conquest.
'Pursued by Leoden and aided by the Shavaktiin, a secretive order of storytellers and mystics, the rebels flee to Veksh, a neighboring matriarchy ruled by the fearsome Council of Queens. Saffron is out of her world and out of her depth, but the further she travels, the more she finds herself bound to her friends with ties of blood and magic.
'Can one girl – an accidental worldwalker – really be the key to saving Kena? Or will she just die trying?' (Publication summary)
The Key to Starveldt2011single work novel young adult fantasy 'The castle of Starveldt is waiting. Having escaped once from Sanguisidera, Solace and her friends are in desperate need of guidance. Seeking to unravel a cryptic prophecy, they travel to the Rookery, an otherworldly place governed by the enigmatic Liluye. Magical and wild, the Rookery tests them all in preparation for the crossing to Starveldt. But the group is starting to fracture. The threat of Lord Grief continues to grow; old betrayals, lies and secrets boil to the surface - with startling consequences. As danger closes in, can they make their peace before everything falls apart? Or will the Bloodkin triumph?' (Publisher's blurb)