Series of alternate history steampunk fantasy stories set primarily in Europe.
'In a world where lightning sustained the Roman Empire, and Egypt's vampiric god-kings spread their influence through medicine and good weather, tiny Prytennia's fortunes are rising with the ships that have made her undisputed ruler of the air. But the peace of recent decades is under threat. Rome's automaton-driven wealth is waning along with the New Republic's supply of power crystals, while Sweden uses fear of Rome to add to her Protectorates. And Prytennia is under attack from the wind itself. Relentless daily blasts destroy crops, buildings, and lives, and neither the weather vampires nor Prytennia's Trifold Goddess have been able to find a way to stop them.
With events so grand scouring the horizon, the deaths of Eiliff and Aedric Tenning raise little interest. The official verdict is accident: two careless automaton makers, killed by their own construct. The Tenning children and Aedric's sister, Arianne, know this cannot be true. Nothing will stop their search for what really happened. Not even if, to follow the first clue, Aunt Arianne must sell herself to a vampire.'
'France, under the Court of the Moon, is a country of cyclical change, where the true rulers arrive every night to compete among themselves, and humans are backdrop, witnesses, inessential – and yet inextricably intertwined.
It is the reign of the Gilded Tower, and fashions are daring.
Two Wings: Griff Tenning has suffered too much change in the past year, and wishes everything would quiet down for a while - or, better still, would go back to when his parents were alive. But, even so, it's useful that his odd aunt can afford airship tickets to France. On such a quick trip, his hated travel sickness won't be enough to keep him from a chance to stand beneath the impossible Towers of the Moon.
Forfeit: Forfeit is the newest game of the Court of the Moon, and one seemingly designed for humans to lose. But Arianne Seaforth is willing to pay a great deal to help her oldest friend – and she is learning to extract a price of her own.
Death and the Moon: Eluned Tenning can barely remember all the names of the vast network of cousins making her sixteenth birthday party so overwhelming. But she has no problems with would-be actor Milo, who is so calmly quiet and friendly. She'd never step on a stage herself, but she's happy to help him rehearse.'
Source: Publisher's Blurb
'The extravagant by-product of a sibling feud.
The laboratory of a genius studying gods.
The toy of a wealthy eccentric.
Ned's new school.
Lord Fennington's experimental school, built on the old Tangleways estate, had been set for monumental failure. Folly Fennington's ability to throw an excellent party had convinced few parents to entrust their children to his theories on education...until the Queen herself had endorsed the school by allowing her daughter to attend.
Among the crowds of ambitious students anxious to scrape acquaintance with the royal heir, all Eluned Tenning wants is to keep her head down, work quietly on her portfolio, and support her sister's romance. Not such an easy goal when Eluned's sister is in love with Princess Celestine, her brother is determined to uncover every secret of the estate's chequered past, and the newspapers are full of stories about the Tennings' slightly-vampiric aunt.
When the success of the school is threatened by a spate of petty vandalism, Eluned finds herself at the centre of a complicated web of friendship and rivalry. Wanting to fit in will not keep her safe from jealousy. Kissing. Mystery.'
Source: Publisher's Blurb